Anyone played Kiyosaki's Cashflow 101 E-Game? - Posted by Chris M

Posted by Rich[FL] on November 30, 2004 at 14:20:37:

I should have mentioned that I DO NOT play online. I also believe that the $10/mo is a little steep. I remember in one of Kiosaki’s seminars I went to (I think it may have been in 2000 at the CREOnline convention) that he mentioned something about putting together this electronic version and charging maybe $2/mo for playing. That would have been a more realistic figure but since he’s been involved with the Time-Life crowd, things have become more expensive.

As you mention, there’s a lot of room for improvement, to make it more realistic; however, it certainly serves its function of financial education. You gotta start somewhere. I haven’t been on his web site in a while; I was looking for the e-version of Cashflow 202 because I wanted to learn (in an interactive way) more about the stock market as he mentions in his various books. Not sure if it’s available yet; but it if is, and it’s a reasonable price, I may still be interesed.


Anyone played Kiyosaki’s Cashflow 101 E-Game? - Posted by Chris M

Posted by Chris M on November 30, 2004 at 10:43:01:

I want to see if anyone liked it before I buy. I found it on ebay much cheaper than new, but still, if it is not any fun/sux, then I don’t want to buy. If anyone has played the board game or the computer game, let me know what you thought of it.

Re: Anyone played Kiyosaki’s Cashflow 101 E-Game? - Posted by Steve

Posted by Steve on November 30, 2004 at 11:36:18:

I haven’t played the board game, but I would buy it over the e-game for one main reason: the e-game is not configurable at all. It’s a good game because it helps you learn the basics of financial IQ, but the e-game comes loaded preset. By that I mean:

  1. There are a limited number of professions to choose from - you cannot add your own.
  2. The income/expense amounts for the professions are hardcoded - you cannot adjust them.
  3. You cannot add/modify/delete opportunity cards - they are preset.
  4. The stock market is not congurable - you cannot add/modify/delete stock cards.
  5. You cannot adjust anything in the game other than the sound and animation speed.

One other reason I would buy the board game over the e-game is that some of the opportunities are highly improbable (and this probably goes for the board game as well). For instance, when I play, half the time I get the following scenario:

a. Player lands on “Small Deal” in which he can acquire stock for $1/share.
b. Player buys as much of the $1/share stock as possible - even getting a bank long - as long as their cashflow remains positive.
c. Player waits 1-10 turns later for another player (or himself) to land on another “Small Deal” and have the stock price $20, $30, or even $0/share.
d. Player sells stock at a 20x, 30x or even 40x profit.
e. Player lands on a “Big Deal” and buys an item that increases their cashflow enough to get out of the rat race.

Again, this happens to me or another player 50% of the time I play! Impossible? No. Improbable? Very.

Re: Anyone played Kiyosaki’s Cashflow 101 E-Game? - Posted by Rich[FL]

Posted by Rich[FL] on November 30, 2004 at 13:25:22:

I agree with most of your comments regarding the e-game. However, one thing I’ve noticed is that I can play a game much faster than with the board game, therefore I can play many more games in a given time.

I usually have 1-2 (sometimes 3) computer-generated opponents. I can usually play through a game in about 45 minutes. While you don’t have the flexibility that you mentioned, you can alter the way you play each character to see the effects. And since the game is on the computer, I can play more often because I have the laptop with me most of the time (lunch at work is a great time to play!). And because I play more often, I’ve noticed certain patterns that seem to come up with the various scenarios. While the $1/share stock doesn’t come up often in real life like you mentioned, I happened upon a chance to invest via a private placement memorandum for just that. I thought about it for a couple of days when I finally realized this is EXACTLY what Robert teaches in his cashflow materials! If I snooze, I’ll lose. So, I cashed in a “safe” mutual fund that wasn’t doing much and took the plunge. In a way, I was very lucky (I hope) that as a non-accredited investor, I was afforded the chance to invest in this type of investment. I only wish I could have done this through my Roth IRA instead of a traditional IRA.

So, while playing the e-game doesn’t have the flexibility of the board game, it is available nearly anywhere you go with a laptop and you can play often enough to actually see the patterns emerge which makes it easier to spot these patterns in real life.

Here’s to playing Cashflow 101 in the real world!

Good luck!


Re: Anyone played Kiyosaki’s Cashflow 101 E-Game? - Posted by Steve

Posted by Steve on November 30, 2004 at 13:36:20:

Very true. I was going to mention the fact a person can play the e-game just about anywhere as opposed to the board game. Also, I failed to mention you CAN configure the number of players (computer: 1-5?, human: 1-4?), but not their profession, income/debt levels, etc.

In this age of the superhighway, I thought the game could be a lot better technology-wise in other ways. For instance, it could allow you to download hundreds of new opportunities from a central server, or even from third-party servers. Right now, you can almost ‘predict’ a lot of things based on the limited number of opportunities that exist in the game (e.g., the $1/share card).

Again, I think it is a great game in regards to increasing one’s financial IQ. I just think it could be an AWESOME game if the powers-that-be were to institute a lot more functionality and configurability into it.

BTW, do you play with other people remotely online? I thought about it, but the ~$10/month fee is kind of steep (not to mention having to pay it on top of the already steep $99 price tag for the game). JMHO.